Popular development books mentioned on stackoverflow.com

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Applied nonlinear control Data structures and algorithms in C++ 3D engine design for virtual globes C++ how to program: late objects version Windows 95 games programming X Window programming from scratch Ivor Horton's beginning Visual C++ 2010 FFmpeg basics: multimedia handling with a fast audio and video encoder Open source game development: QT games for KDE, PDAS, and Windows 3-D computer graphics: a mathematical introduction with OpenGL Introduction to the X Window System Portable GUI development with C++ 3D games: real-time rendering and software technology 3D math primer for graphics and game development Big C++ Teach yourself C++

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Big C++

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