Popular development books mentioned on stackoverflow.com

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Python scripting for computational science Elements of programming interviews: the insiders' guide Geometry and topology for mesh generation Practical UNIX programming: a guide to concurrency, communication, and multithreading 3D engine design for virtual globes Active Directory programming Applied nonlinear control SFML game development: learn how to use SFML 2.0 to develop your own feature-packed game Data structures and algorithms in C++ C++ how to program: late objects version Windows 95 games programming C++ for game programmers The craft of C: take-charge programming Beginning algorithms X Window programming from scratch Ivor Horton's beginning Visual C++ 2010

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