Popular development books mentioned on stackoverflow.com

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Windows 95 games programming The craft of C: take-charge programming Beginning algorithms ADTs, data structures, and problem solving with C++ Elements of programming interviews: the insiders' guide Geometry and topology for mesh generation Practical UNIX programming: a guide to concurrency, communication, and multithreading Active Directory programming Portable GUI development with C++ 3D games: real-time rendering and software technology Big C++ SDL game development: discover how to leverage the power of SDL 2.0 to create awesome games in C++ X Window programming from scratch Ivor Horton's beginning Visual C++ 2010 Introduction to game programming with C++ FFmpeg basics: multimedia handling with a fast audio and video encoder

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Big C++

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