Popular development books mentioned on stackoverflow.com

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Geometry and topology for mesh generation Practical UNIX programming: a guide to concurrency, communication, and multithreading Python scripting for computational science Active Directory programming 3D engine design for virtual globes Applied nonlinear control Data structures and algorithms in C++ C++ how to program: late objects version SFML game development: learn how to use SFML 2.0 to develop your own feature-packed game Windows 95 games programming Open source game development: QT games for KDE, PDAS, and Windows X Window programming from scratch Ivor Horton's beginning Visual C++ 2010 FFmpeg basics: multimedia handling with a fast audio and video encoder 3-D computer graphics: a mathematical introduction with OpenGL Introduction to the X Window System

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