Popular development books mentioned on stackoverflow.com

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The Art Of Game Design: A Book Of Lenses Joe Celko's Thinking In Sets: Auxiliary, Temporal, And Virtual Tables In SQL Joe Celko's data, measurements and standards in SQL Managing time in relational databases: how to design, update and query temporal data Maya Python For Games And Film: A Complete Reference For The Maya Python And The Maya Python API Doing Bayesian data analysis: a tutorial with R and BUGS Game physics engine development: how to build a robust commercial-grade physics engine for your game Heterogeneous computing with OpenCL Intel Xeon Phi coprocessor high-performance programming TCP/IP sockets in C: practical guide for programmers Usability engineering Programming language pragmatics Core servlets and JavaServer Pages Multithreaded programming with Java technology Internetworking with TCP/IP Spoken language processing: a guide to theory, algorithm, and system development

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